|
- News - September 24th 2024 Long time no see everyone! With a recent "influx" of users I've been reminded this client had some Linux issues Today (with 0.99.32 and newer), some advancements have been made in that regard! The client will now no longer crash if a font the game wants to use is not installed If you want to have all fonts available the game might use, here is a handy list of winetricks commands to run April 23rd 2024 Well, it is done. The entire original DarkSigns 0.96.1 server list ported. To try it out the way it would have been in DarkSigns, just "connect darksigns.com 80" in game (without quotes) This will send you the two initial mission DSMails. Which you can use "mail" to view April 15th 2024 Re-added script compilation / "encryption", just because. If you find ANY content related to the old DSO, let me know. Screenshots, old code, anything. I've done my best collecting everything I could find. Just contact me via either of these: GitHub Issues: github.com/Doridian/DarkSignsOnline E-Mail: doridian@darksignsonline.com Fedi / Mastodon / ActivityPub: @furry.engineer@Doridian April 13th 2024 Added a serverside notification system to the client. Currently, this is used to notify clients of available updates. But it might be used for other important system notifications. Needless to say, if you played the game, please update your versions now :) April 13th 2024 Fixed the Script Library and DSMail. This concludes work on the API and client (for now) Just need to update the wiki now... April 11th 2024 I am now at a point where I think I am fully happy with where the client is. Only need to fix DSMail and the Script Library Then on to update the documentation on the wiki March 22nd 2024 Completely redid the DSO scripting engine. It now uses (the safe subset of) VBScript. There is also a parser to turn "CLI-like" language into VBScript for you. More news soon! March 19th 2024 Most of the things should now be fixed up. Server scripts and domain filesystem commands fully work. The big areas that still need fixing are (all server-only fixes) transactions, DSMail and the library (likely in the order I will fix them) March 17th 2024 Decoded to work on the Wiki today. The Wiki link up top now links to this server, no longer to archive.org. I have restored all archived pages to their original state and fixed some typos. March 17th 2024 Managed to recover at least the startup script files from the leftover "zlog.dat" file. Seems to have been a console log, sadly all it ever logged was the startup script. The two big things that still need to be restored for basic functionality are as follows: Domain filesystem (SERVER WRITE, etc) and some built-in commands (the ones written in DScript) March 16th 2024 Worked on and off on the source of both server and client over the past few days. Things are starting to come together. The client is possibly fully ready. The server side functions related to domains are mostly in working order once again. Sadly, the domain filesystem part needs a lot of attention, but it should be doable! March 9th 2024 Currently working on restoring the old source code. The copy I got (linked below) is of the latest in-dev code base, which had several unifnished changes, so I am finishing those up. The basic game is mostly able to run again. Currently fixing the server-side up to be secure for today's standards... If anyone can find an old copy of DSO, feel free to send it over for archival as well. You can also watch my work (almost) live on github.com/Doridian/DarkSignsOnline March 8th 2024 Hello again, I did not expect to have to post an update so soon, however there is some good news! Thanks to my old friend Saberuneko, who I was surprised to learn happened to hold onto a copy of the client and server source code, I now have the mentioned code in my hands. I will try to get it compiled and running again, no new features or anything, just like it used to be. For anyone curious, you can download the code here: Client | Server March 7th 2024 Hey everyone, Doridian (archive.org) here. I used to work on DSO way back when and just realized the domain was free so I grabbed it. No idea what I will do with it, but better than some parking company having it. If anyone finds versions of the client or other DSO related things, please let me know. I would love to have them for the archive. E-Mail: doridian@darksignsonline.com Fedi: @furry.engineer@Doridian News below this line are archived from the old site. March 7th 2008 Just released DSO 0.8.1, contains minor bug fixes, plus afew new features. See here (archive.org) for more info. March 5th 2008 DSO 0.80 released :). View changes here (archive.org). March 4th 2008 Sorry for the delay, but the next DSO release will be within the next 12 hours. February 3rd 2008 A new update will be available in the near future. January 14th 2008 A must have update is available. Download v0.77 here. (archive.org)
January 13th 2008 The DRAW command has been added! January 12th 2008 New update available - version 0.74 (archive.org)~!
January 12th 2008 A light version (archive.org) of the live chat log is available. January 11th 2008 Download (archive.org) the new update, 0.73.
January 9th 2008 Yet another update is available (archive.org), version 0.72, mostly scripting fixes. January 8th 2008 Dark Signs Online update is available - download the update now! (archive.org)
January 8th 2008 An update to Dark Signs Online will be available soon. The Dark Signs Online Wiki is also online, (archive.org) and requires editors. January 7th 2008 The first release of Dark Signs Online is available for download. (archive.org) January 4th 2008 The first beta version is due before the 15th of January. . . . Dark Signs Online version 93f9fe8ea5b6961bed360c2d1b1acd42fd1b860f Copyright © 2008 Dark Signs Online Home | Terms of use |